🤼Dark Forest - PVP

The PVP system in Influpia allows users to showcase their strength and strategy through intense battles, competing for rare $ING rewards and other lucrative loot. Below is a detailed description of the PVP system:

Rules

  1. Participation Requirement: Users can unlock the PVP feature and begin their competitive journey by infusing a Power Rune.

  2. Star Rating System: Each user starts with a 0-star rating. Every PVP victory earns the user 1 star, while defeats have no penalty. The star rating ranges from 0 stars to infinity, reflecting the user's level and strength in the PVP system.

  3. Matching Rules: Each time a user engages in PVP, the system randomly matches them with an opponent of the same star level. If no such opponent is available, the system will match them with an adjacent star level opponent to ensure fairness and competitiveness.

  4. Hunter Power Calculation: Hunter Power is calculated as 8% of the user's base Power attributes, plus 8% of the total Power of all their Influencers, plus 100% of the user's EMP, plus 100% of the user's Infusion Power. Initially, 10 infusion slots are available, with more slots opening based on community feedback.

  5. PVP Costs: The cost of challenges decreases progressively with the number of challenges in the season. The first 1-7000 challenges cost 200 $ING each, challenges 7001-14000 cost 100 $ING each, and any challenge beyond 14000 costs 50 $ING. 50% of these costs go into the Hunter Pool, and 50% are burned. Each user can engage in PVP a maximum of 10 times per day.

Hunter Pool

  1. Composition: In addition to 50% of the PVP ticket costs, 20% of the total $ING production directly goes into the Hunter Pool. The distribution ratio can be adjusted based on community votes. The initial Hunter Pool has accumulated over 300,000 $ING, with the total amount displayed in real-time on the page.

  2. PVP Season Revenue Distribution: Each week constitutes a season, with star ratings resetting at the beginning of each season. At the end of each season, 80% of the Hunter Pool is distributed based on user star ratings. The distribution ratio dynamically adjusts according to the user's star rating, with higher star users receiving a larger share, ensuring continuous incentives and rewards for high-level players.

  3. Monthly Rewards: Each month consists of four weekly seasons. At the end of each month, 20% of the top star-ranked users (favoring rank-weighted distribution) will receive rewards based on their star ratings. The distribution ratio is dynamically adjusted according to user star ratings, ensuring that higher-ranked users receive a larger share of the rewards. This approach guarantees sustained incentives and rewards for high-level players, encouraging ongoing participation and engagement.

  4. Hunter Rewards Claim: When Hunters claim their final rewards, 10% of the rewards will flow into the treasury. These funds will be used for project promotion and covering future token listing fees on exchanges. This ensures the project's continuous development and promotion, bringing more value and opportunities to the community members.

Through these rules and mechanisms, the PVP system in Influpia not only provides an intense competitive environment but also incentivizes users to actively participate and improve their strength through a rich rewards system. The introduction of star ratings and distribution mechanisms ensures long-term engagement and continuous rewards for users, promoting the healthy development of the platform.

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